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  The Civilized Guide to Tabletop Gaming

  Rules Every Gamer Must Live By

  Teri Litorco

  Avon, Massachusetts

  Copyright © 2016 by Teri Litorco.

  All rights reserved.

  This book, or parts thereof, may not be reproduced in any form without permission from the publisher; exceptions are made for brief excerpts used in published reviews.

  Published by

  Adams Media, an imprint of Simon & Schuster, Inc.

  57 Littlefield Street, Avon, MA 02322. U.S.A.

  www.adamsmedia.com

  ISBN 10: 1-4405-9796-0

  ISBN 13: 978-1-4405-9796-1

  eISBN 10: 1-4405-9797-9

  eISBN 13: 978-1-4405-9797-8

  Cover design by Heather McKiel.

  Cover and interior images © iStockphoto.com/Aaltazar; iStockphoto.com/Alex Belomlinsky.

  Contents

  Title Page

  Copyright Page

  Introduction

  Chapter One: Your Friendly Local Gaming Store: The Starting Position Identify the Right FLGS for You

  Find the Right Flavor of Games

  Understand the Game Mechanics When You’re Playing

  Balance the Needs of You and Your Friends

  Curate Your Collection—Think Before You Buy

  Store Smart: Managing and Storing Games and Their Expansions

  Pay Where You Play

  Host Games at Your FLGS the Right Way

  Side Note on Getting the Best Bang for Your Buck at Your FLGS

  Check Your Attitude at the Door

  Chapter Two: Learning and Teaching Games: Be a Gaming Guru Translate Rules to Games

  Make Your Own Gaming Aids

  Pick the Right Game for Your Group

  Teach Your Game Well

  Help Players Develop Mastery of Complex Games

  Chapter Three: Essential Gamer Social Skills: Don’t Be a Dick (or Smell Like One) Have Fun

  How to Deal with Different Kinds of Dicks

  Be a Good Winner

  Be a Better Loser

  Don’t Smell Like the Elephant in the Room

  Be a Gracious Guest

  Don’t Be Touchy-Feely Without Permission

  Lend and Borrow Games Responsibly

  Put Your Phone Away

  Chapter Four: How to Play Games (So You Don’t Get Smacked Down) Roll Your Dice the Right Way

  Follow Turn Sequence

  Trade Correctly and Politely

  Shuffle and Draw Responsibly

  Score and Calculate Points Properly

  Be Decisive—But Be Polite

  Handle Simultaneous Reveals Responsibly

  Move Your Tokens the Right Way

  Chapter Five: Gaming Groups: Keeping Your Party from Killing You Treat Your Group Sort of Like You’re Dating

  Join or Start Pickup Gaming Groups

  Avoid Group Drama

  Be Good at Breaking Up

  Chapter Six: Hosting Game Nights: Your Martha Stewart LARP Adventure Plan the Right Kind of Gaming Night

  Protect Your Friendships by Protecting Your Games

  Consider Your Gaming Space and Furnishings

  Serve Food and Drink While Avoiding Disaster

  Assess Your Success

  Chapter Seven: Gaming with Family: Game Like the Brady Bunch Make Games Work for All Ages

  Play Nicely Even with Nongamers

  Be Nice to Your Significant Other

  Be Nice (But Not Too Nice) to Your Kids

  Chapter Eight: Tabletop Role-Playing Game Basics: Playing Pretend Like a Pro Get the Most from Your RPG

  Make a Playable Character

  Play Pretend Well—Three Rules for Every RPG Player

  Keeping the Band Together: Three Rules to Keep the Adventure Interesting

  Being a Great (Although Novice) DM

  Chapter Nine: Attending Conventions: Gaming with Thousands of Your Closest Friends Take Time to Plan Your Convention

  Be Clear about How to Shop for Friends at Cons

  Prepare a Convention Survival Pack

  Follow the Rules of Convention Attendance and Gaming

  Beware of Con Crud

  Volunteer at Conventions

  Competitive Play: The Dos and Don’ts of Winning for Fun

  Play It Painted—Rules for Gaming with Miniatures

  Ditch the Clique

  The Convention Rules about Taking Photos

  Be a Good Game Demoee

  Chapter Ten: Talking about Games Online: Don’t Be a Troll Write Game Reviews That Are Useful

  Be Helpful, Rational, and Supportive in Groups and Forums

  Chapter Eleven: Being a Hobby Champion: Help Others to Love Gaming Work Successfully with Publishers

  Learn to Be an Advanced DM

  Organize Great Tournaments and Events

  Blogging, Vlogging, and Podcasting about Your Hobby

  Acknowledgments

  About the Author

  Introduction

  Gaming is a special gift you give yourself: It’s the opportunity to create memories while doing something fun with the people who matter in your life. Unfortunately, like a disaster dinner party, it can sometimes be a way to create a special hell for yourself and others. While learning the complicated rules of some games may seem hard, harder still are mastering the unspoken rules: rules of social interaction at the gaming table, learned through painful lessons or friend-of-a-friend anecdotes told in hushed tones.

  Newbie gamers may not know that cheese-dust-covered greasy snacks are a no-no food at gaming nights. That is, until they get an icy stare from their host after leaving an orange thumbprint on the special blank Cards Against Humanity card Wil Wheaton filled out and signed for him at the last comic convention.

  (If you’re wondering why he’s mad, it’s because he waited two hours in line to get that autograph, and it also cost him $40 plus the cost of parking and entry. Way to be a dick, n00b!)

  While the tartrazine-coated finger situation may seem minor, there are other social gaffes that have bigger ramifications. Take, for example, the cautionary tale of Devon and Kim (not their real names).

  Devon and Kim are tried-and-true gamers. They’ve played video games and tabletop games for many years and met and became a couple through gaming. One terrible night they and a group of friends decided to play Werewolf.

  “I swear to you, I am not the werewolf.” Kim said, looking Devon straight in the eye. Devon was the hunter, tasked with saving the village from the Werewolf. Kim and another friend were the last two villagers left.

  “I don’t believe you,” replied Devon. He figuratively shot Kim with his silver bullet. Unfortunately for them and their friends, Kim was telling the truth.

  It made for a very painful car ride home after the gaming session.

  And if you think reading about this seems awkward, imagine being one of the other fifteen people sitting in the same room with them. Such drama does not a good gaming night make.

  Games aren’t just comprised of cardboard and bits of plastic, wood, or metal—they’re about people. They’re conduits for sharing unique experiences. Those experiences can be good, or they
can be bad. The goal of this book is to show you how to make the most of each gaming experience so it’s the best it can be.

  After all, a tabletop game is really no good if you don’t have others to play with you, even if those games come with solo-play rules.

  The rules in this book will help prevent awkward and uncomfortable situations. Use these tips to try and mitigate the various minor annoyances that come from dealing with other people.

  This book is a reference you can go back to again and again; you can also use it as a not-so-subtle hint to a friend to help him adjust his behavior for your next gaming night.

  I’ve brought to bear my experience gleaned from years of being involved in tabletop gaming, having watched gaming groups fight, splinter off, or collapse; seeing great gaming hosts and poor ones; attending conventions, gaming events, and tournaments; and playing loads of late gaming nights.

  This horde of tips will give you the knowledge and tools to help manage the dynamic relationships of a gaming group and gaming buddies. There are also tips and tricks for creating fun and enjoyable gaming nights, and making sure you’re invited back by all those you play with. I’ll help you navigate conventions, and even give you some tips to maintain and upgrade your games collection.

  I wrote this book to help all gamers make the most of their gaming experiences and avoid the social unpleasantness that can also occur when you break those unspoken rules mentioned earlier. So let’s get started grinding up those gaming skills—soon enough you’ll have a killer proficiency bonus to all things tabletop.

  Chapter One

  Your Friendly Local Gaming Store: The Starting Position

  Your friendly local gaming store (FLGS) is much more than a place to buy games. It’s the center of your gaming community. For that reason, it’s important that you know the etiquette of behaving in it. After all:

  It’s a purpose-built space where you can play games with old friends.

  It’s a gathering place to meet and make new gaming friends.

  It’s a venue for organized and competitive gaming events.

  It’s a place that collects and curates products that can protect your games and accessories to improve your gaming experience.

  It’s a place that gives you the chance to handle and try games you would otherwise never have the opportunity to play.

  It’s an information resource for gaming that can recommend games specific to your tastes and likes.

  Being well behaved in your FLGS isn’t just a matter of politeness. It’s part of the cement that holds the structure together and helps it perform all these important functions. Naturally, in supporting your FLGS you want to do it the right way. You want to be welcome each time you walk through the door and never see the staff ducking behind the counter to avoid you. In this chapter you’ll learn how to become a valued member of your FLGS’s community.

  When I first walked into my FLGS, I saw on the shelves and walls the games that I loved and played. I saw people playing those games on the tables. I was greeted and welcomed by the staff, and nobody treated me as if I was going to steal anything. I found my favorite brand of paints to paint minis with, I talked with the people there about games I love, and I found out they were regularly gaming on days I was free. I had found my gaming home.

  Part of finding a community you fit into is also knowing yourself and having the tools and vocabulary to identify the kind of gamer you are, the kinds of games you like, and the mechanics that you find engaging. Not all games are for all gamers. Knowing yourself and those you play with within your gaming community is key to all having fun, which makes the culture of your FLGS matter. You want to find players who love games you love and enjoy playing games in a way that is enjoyable to you.

  Your FLGS is the heart of your local gaming community, and supporting it means supporting gaming culture where you live. The more that culture flourishes, the better it is for you as a gamer. Your FLGS will stock more games and you’ll have access to more people who play. And you’ll probably help a local small-business owner feed her or his family, so that smugness about fueling the engine of your nation’s economy is free with each purchase.

  Identify the Right FLGS for You

  Finding a local gaming store seems easy—enter some basic keywords like tabletop games store along with where you’re living into a search engine and you’ll get some results. That said, finding an FLGS that is a fit for you takes a little more than that. And you have to figure out the etiquette of fitting into your FLGS. Remember: your FLGS is more than just a store; it’s like an informal social club, or a bar where everyone (well, maybe not everyone ) knows your name. You want it to be somewhere you can and would like to hang out, shop, and play games. You’ve gotta like the place, the people, and the culture. And they’ve gotta like you.

  This is key: If you don’t fit in with the culture of the store, you’re asking for frustration, drama, and general unhappiness for both you and those around you. It’s not cool. I can’t emphasize enough how important it is to find a store that fits you while adapting yourself to it. If you can’t find a culture that fits completely (say, because there’s a limited number of choices), you can broaden the culture of a store through being a hobby champion. (You’ll learn how to do this in Chapter 11.)

  This only applies to those lucky people who have a choice of FLGSs. If you’re traveling a league or more to get to the nearest FLGS and it is the only oasis in the proverbial gaming desert, you may not have the luxury of comparing the characteristics listed here. I hope that one day you’ll be drowning in so many choices for FLGSs that you’ll be glad you read over this section today.

  Location

  Let’s start with the place. Location can mean everything.

  Can you get to it easily?

  Does it have reasonable parking, or is it accessible by public transit?

  Are the hours conducive to you being able to both shop and play there?

  Is it in a safe neighborhood where you can play in the evening without concern?

  Have a look around the inside of the store. Is it clean, well lit, and spacious? Are there spaces available or dedicated to gaming within?

  Talk to the staff: Are they friendly, nice, and enthusiastic about games? Do you feel respected by them? Are they knowledgeable about the store’s inventory and about the gaming industry?

  Every gaming store has its own focus and culture, and you should be able to tell what the focus of the store is by looking around.

  What kinds of board games does it stock, and how much of the store is dedicated to games themselves?

  Does it have a huge amount of its floor dedicated to puzzles or comics?

  Is it a miniature-gaming haven, with shelves upon shelves of tiny toy soldiers that require assembly?

  Does it offer a seemingly endless library of role-playing books, resources, and references?

  Does it sell live-action role-playing (LARP) props?

  Chances are, the smaller the store is, the narrower its focus; bigger stores have the luxury of a broader selection. That doesn’t mean a small store is necessarily bad; if a smaller store is offering exactly what you want, you may find it to be the right place for you. Ultimately you’ll want to support a store that meets your interests. That’s best for you and it’s best for the store. No business owner wants a customer coming in who’s perpetually dissatisfied. If you’re happy with what’s in the store, chances are the owners will be happy with you.

  What’s the Culture?

  The culture of the staff and the patrons are what determines if you’ll want to come back. Are they friendly? Do you feel welcomed and that you share common gaming passions? Are they helpful and enthusiastic?

  You’re not just shopping for a gaming store—picking your FLGS is like picking your starter gaming community, so have a good look around and support the FLGS that supports you best.

  Find the Right Flavor of Games

  There are as many kinds of games out there as there are k
inds of apples. And like apples, each has a distinct flavor, texture, and use. Knowing what kinds of games there are and what they play like will help you grow and curate a collection that appeals to you. It will also help you maintain the etiquette of your gaming table, since you and your friends will know what games you all like to play and won’t argue about game selection.

  Again, your FLGS can help in this process. If you already know what you like to play, great! Identify a FLGS that specializes in the kinds of games you love. If you’re new to gaming and not sure, find an FLGS with a wide range of games. Then start trying different games.

  Different Games for Different Folks

  Different kinds of games attract different kinds of people, and what you like to play probably says something important about who you are. To help you sort this out (especially if you’re new to gaming), I’ll briefly go through the different types of games that are out there. While this is certainly not an exhaustive list, it covers the broad categories and the best examples of each game genre.

  European-Style Games (German-Style or Eurogames)

  These are board games distinguished by a few key mechanics. They usually have defined endpoints in the game with a limit to the number of player turns. Their themes tend to be economic in nature with gameplay focused on competing for scarce resources rather than military conquest. There’s relatively limited interaction between the players, and not much luck is involved. The most recognizable Eurogames on the market are Ticket to Ride, the Settlers of Catan (now known as just Catan), and Carcassonne. Others include Agricola, Puerto Rico, and Caverna: The Cave Farmers.